# node-connection-manager [![Greenkeeper badge](https://badges.greenkeeper.io/silverbucket/node-connection-manager.svg)](https://greenkeeper.io/) [![Build Status](http://img.shields.io/travis/silverbucket/node-connection-manager.svg?style=flat)](http://travis-ci.org/silverbucket/node-connection-manager) [![Code Climate](http://img.shields.io/codeclimate/github/silverbucket/node-connection-manager.svg?style=flat)](https://codeclimate.com/github/silverbucket/node-connection-manager) [![license](https://img.shields.io/npm/l/connection-manager.svg?style=flat)](https://npmjs.org/package/connection-manager) [![downloads](http://img.shields.io/npm/dm/connection-manager.svg?style=flat)](https://npmjs.org/package/connection-manager) [![release](http://img.shields.io/github/release/silverbucket/node-connection-manager.svg?style=flat)](https://github.com/silverbucket/node-connection-manager/releases) Store and retreive active connections from multiple locations in your code-base, keep connection alive as long as there are references to it. One all references are lost, the connection is terminated using the provided callback. This module was designed to be used in a situation where a single connection might need to be shared amongst several places in the code, and should be automatically destroyed once there are no more references. ```javascript var xmpp_client = require('fake-xmpp-client'); var cm = require('connection-manager')('MY_APPS_CONNECTIONS', { id: 'unique_to_this_object_instance', foo: 'bar', // always added to the scope of the callbacks defined below hello: ['country', 'world', 'universe'] }); cm.create({ id: 'irc://user@irc.freenode.net', // unique identifier timeout: 10000, // time to wait before cancelling the connect operation credentials: { // used to connect & re-connect nick: 'user', host: 'irc.freenode.net' }, connect: function (cb) { xmpp_client.on('connect', function (connection) { cb(null, connection); }); xmpp_client.on('error', function (err) { cb(err); }); // attempting to connect... xmpp_client.open(this.credentials); }, listeners: { join: function (object) { // joined channel console.log(this.scope.hello); // ['country', 'world', 'universe'] }, leave: function (object) { // left channel console.log(this.scope.foo); // 'bar' } }, addListener: function (name, func) { // for each listener defined, the addListener function // is called during a connect or reconnect. this.connection.on(name, func); }, removeListener: function (name, func) { // for each listener defined, the removeListener function // is called during a connect or reconnect. this.connection.off(name, func); }, disconnect: function (cb) { // disconnect the connection this.connection.close(); cb(); } }, function (err, client) { if (err) { // error during connection object creation } // connection object has been created console.log('id: ' + client.id); // 'irc://user@irc.freenode.net' // client.connection is the actual connection object returned // during the `connect` call client.connection.send('this is a pretend message for a pretend connection'); // the connection manager will keep a reference count for anyone who's // fetched the object console.log('references: ' + client.references); // 1 }); ``` Elsewhere in the code: ```javascript var connectionManager = require('connection-manager'); var cm = connectionManager('MY_APPS_CONNECTIONS', { id: 'this_is_unique_to_this_object_instance_different_than_the_other', foo: { bar: 'baz' }, // always added to the scope of the callbacks for this instance hello: 'goodbye' });; var credentials = { nick: 'user', host: 'irc.freenode.net' }; var client = cm.get('irc://user@irc.freenode.net', credentials); // listeners for this scope are added with the above object console.log('references: ' + client.references); // 2 // if a `join` event happens, the listener callback will be called with the above scope // so 'goodbye' will be printed client.connection.send('this is another pretend message'); ```