import MouseEvent from './MouseEvent.js'; /** * */ export default class PointerEvent extends MouseEvent { /** * Constructor. * * @param type Event type. * @param [eventInit] Event init. */ constructor(type, eventInit = null) { super(type, eventInit); this.pointerId = 0; this.width = 0; this.height = 0; this.pressure = 0; this.tangentialPressure = 0; this.tiltX = 0; this.tiltY = 0; this.twist = 0; this.pointerType = ''; this.isPrimary = false; if (eventInit) { this.pointerId = eventInit.pointerId !== undefined ? eventInit.pointerId : 0; this.width = eventInit.width !== undefined ? eventInit.width : 0; this.height = eventInit.height !== undefined ? eventInit.height : 0; this.pressure = eventInit.pressure !== undefined ? eventInit.pressure : 0; this.tangentialPressure = eventInit.tangentialPressure !== undefined ? eventInit.tangentialPressure : 0; this.tiltX = eventInit.tiltX !== undefined ? eventInit.tiltX : 0; this.tiltY = eventInit.tiltY !== undefined ? eventInit.tiltY : 0; this.twist = eventInit.twist !== undefined ? eventInit.twist : 0; this.pointerType = eventInit.pointerType !== undefined ? eventInit.pointerType : ''; this.isPrimary = eventInit.isPrimary || eventInit.isPrimary; } } } //# sourceMappingURL=PointerEvent.js.map