// Copyright 2010 The RE2 Authors. All Rights Reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #include "re2/set.h" #include #include #include #include "gtest/gtest.h" #include "re2/re2.h" namespace re2 { TEST(Set, Unanchored) { RE2::Set s(RE2::DefaultOptions, RE2::UNANCHORED); ASSERT_EQ(s.Add("foo", NULL), 0); ASSERT_EQ(s.Add("(", NULL), -1); ASSERT_EQ(s.Add("bar", NULL), 1); ASSERT_EQ(s.Compile(), true); ASSERT_EQ(s.Match("foobar", NULL), true); ASSERT_EQ(s.Match("fooba", NULL), true); ASSERT_EQ(s.Match("oobar", NULL), true); std::vector v; ASSERT_EQ(s.Match("foobar", &v), true); ASSERT_EQ(v.size(), 2); ASSERT_EQ(v[0], 0); ASSERT_EQ(v[1], 1); ASSERT_EQ(s.Match("fooba", &v), true); ASSERT_EQ(v.size(), 1); ASSERT_EQ(v[0], 0); ASSERT_EQ(s.Match("oobar", &v), true); ASSERT_EQ(v.size(), 1); ASSERT_EQ(v[0], 1); } TEST(Set, UnanchoredFactored) { RE2::Set s(RE2::DefaultOptions, RE2::UNANCHORED); ASSERT_EQ(s.Add("foo", NULL), 0); ASSERT_EQ(s.Add("(", NULL), -1); ASSERT_EQ(s.Add("foobar", NULL), 1); ASSERT_EQ(s.Compile(), true); ASSERT_EQ(s.Match("foobar", NULL), true); ASSERT_EQ(s.Match("obarfoobaroo", NULL), true); ASSERT_EQ(s.Match("fooba", NULL), true); ASSERT_EQ(s.Match("oobar", NULL), false); std::vector v; ASSERT_EQ(s.Match("foobar", &v), true); ASSERT_EQ(v.size(), 2); ASSERT_EQ(v[0], 0); ASSERT_EQ(v[1], 1); ASSERT_EQ(s.Match("obarfoobaroo", &v), true); ASSERT_EQ(v.size(), 2); ASSERT_EQ(v[0], 0); ASSERT_EQ(v[1], 1); ASSERT_EQ(s.Match("fooba", &v), true); ASSERT_EQ(v.size(), 1); ASSERT_EQ(v[0], 0); ASSERT_EQ(s.Match("oobar", &v), false); ASSERT_EQ(v.size(), 0); } TEST(Set, UnanchoredDollar) { RE2::Set s(RE2::DefaultOptions, RE2::UNANCHORED); ASSERT_EQ(s.Add("foo$", NULL), 0); ASSERT_EQ(s.Compile(), true); ASSERT_EQ(s.Match("foo", NULL), true); ASSERT_EQ(s.Match("foobar", NULL), false); std::vector v; ASSERT_EQ(s.Match("foo", &v), true); ASSERT_EQ(v.size(), 1); ASSERT_EQ(v[0], 0); ASSERT_EQ(s.Match("foobar", &v), false); ASSERT_EQ(v.size(), 0); } TEST(Set, UnanchoredWordBoundary) { RE2::Set s(RE2::DefaultOptions, RE2::UNANCHORED); ASSERT_EQ(s.Add("foo\\b", NULL), 0); ASSERT_EQ(s.Compile(), true); ASSERT_EQ(s.Match("foo", NULL), true); ASSERT_EQ(s.Match("foobar", NULL), false); ASSERT_EQ(s.Match("foo bar", NULL), true); std::vector v; ASSERT_EQ(s.Match("foo", &v), true); ASSERT_EQ(v.size(), 1); ASSERT_EQ(v[0], 0); ASSERT_EQ(s.Match("foobar", &v), false); ASSERT_EQ(v.size(), 0); ASSERT_EQ(s.Match("foo bar", &v), true); ASSERT_EQ(v.size(), 1); ASSERT_EQ(v[0], 0); } TEST(Set, Anchored) { RE2::Set s(RE2::DefaultOptions, RE2::ANCHOR_BOTH); ASSERT_EQ(s.Add("foo", NULL), 0); ASSERT_EQ(s.Add("(", NULL), -1); ASSERT_EQ(s.Add("bar", NULL), 1); ASSERT_EQ(s.Compile(), true); ASSERT_EQ(s.Match("foobar", NULL), false); ASSERT_EQ(s.Match("fooba", NULL), false); ASSERT_EQ(s.Match("oobar", NULL), false); ASSERT_EQ(s.Match("foo", NULL), true); ASSERT_EQ(s.Match("bar", NULL), true); std::vector v; ASSERT_EQ(s.Match("foobar", &v), false); ASSERT_EQ(v.size(), 0); ASSERT_EQ(s.Match("fooba", &v), false); ASSERT_EQ(v.size(), 0); ASSERT_EQ(s.Match("oobar", &v), false); ASSERT_EQ(v.size(), 0); ASSERT_EQ(s.Match("foo", &v), true); ASSERT_EQ(v.size(), 1); ASSERT_EQ(v[0], 0); ASSERT_EQ(s.Match("bar", &v), true); ASSERT_EQ(v.size(), 1); ASSERT_EQ(v[0], 1); } TEST(Set, EmptyUnanchored) { RE2::Set s(RE2::DefaultOptions, RE2::UNANCHORED); ASSERT_EQ(s.Compile(), true); ASSERT_EQ(s.Match("", NULL), false); ASSERT_EQ(s.Match("foobar", NULL), false); std::vector v; ASSERT_EQ(s.Match("", &v), false); ASSERT_EQ(v.size(), 0); ASSERT_EQ(s.Match("foobar", &v), false); ASSERT_EQ(v.size(), 0); } TEST(Set, EmptyAnchored) { RE2::Set s(RE2::DefaultOptions, RE2::ANCHOR_BOTH); ASSERT_EQ(s.Compile(), true); ASSERT_EQ(s.Match("", NULL), false); ASSERT_EQ(s.Match("foobar", NULL), false); std::vector v; ASSERT_EQ(s.Match("", &v), false); ASSERT_EQ(v.size(), 0); ASSERT_EQ(s.Match("foobar", &v), false); ASSERT_EQ(v.size(), 0); } TEST(Set, Prefix) { RE2::Set s(RE2::DefaultOptions, RE2::ANCHOR_BOTH); ASSERT_EQ(s.Add("/prefix/\\d*", NULL), 0); ASSERT_EQ(s.Compile(), true); ASSERT_EQ(s.Match("/prefix", NULL), false); ASSERT_EQ(s.Match("/prefix/", NULL), true); ASSERT_EQ(s.Match("/prefix/42", NULL), true); std::vector v; ASSERT_EQ(s.Match("/prefix", &v), false); ASSERT_EQ(v.size(), 0); ASSERT_EQ(s.Match("/prefix/", &v), true); ASSERT_EQ(v.size(), 1); ASSERT_EQ(v[0], 0); ASSERT_EQ(s.Match("/prefix/42", &v), true); ASSERT_EQ(v.size(), 1); ASSERT_EQ(v[0], 0); } TEST(Set, MoveSemantics) { RE2::Set s1(RE2::DefaultOptions, RE2::UNANCHORED); ASSERT_EQ(s1.Add("foo\\d+", NULL), 0); ASSERT_EQ(s1.Compile(), true); ASSERT_EQ(s1.Match("abc foo1 xyz", NULL), true); ASSERT_EQ(s1.Match("abc bar2 xyz", NULL), false); // The moved-to object should do what the moved-from object did. RE2::Set s2 = std::move(s1); ASSERT_EQ(s2.Match("abc foo1 xyz", NULL), true); ASSERT_EQ(s2.Match("abc bar2 xyz", NULL), false); // The moved-from object should have been reset and be reusable. ASSERT_EQ(s1.Add("bar\\d+", NULL), 0); ASSERT_EQ(s1.Compile(), true); ASSERT_EQ(s1.Match("abc foo1 xyz", NULL), false); ASSERT_EQ(s1.Match("abc bar2 xyz", NULL), true); // Verify that "overwriting" works and also doesn't leak memory. // (The latter will need a leak detector such as LeakSanitizer.) s1 = std::move(s2); ASSERT_EQ(s1.Match("abc foo1 xyz", NULL), true); ASSERT_EQ(s1.Match("abc bar2 xyz", NULL), false); } } // namespace re2